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	<title>TextureMind &#187; Software</title>
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		<title>TSREditor &#8211; Last screenshots</title>
		<link>http://www.texturemind.com/post921/</link>
		<comments>http://www.texturemind.com/post921/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 19:29:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Computer graphics]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.texturemind.com/?p=921</guid>
		<description><![CDATA[TSREditor is a huge editor in the style of Blender3D  projected to create or edit the resources like textures, 3d models, sound and levels for games and other stuff.

In spite of the large amount of work needed to reach a decent version of  this software, I decided that it will be free as a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">TSREditor is a huge editor in the style of Blender3D  projected to create or edit the resources like textures, 3d models, sound and levels for games and other stuff.</p>
<p style="text-align: center;"><a href="http://www.texturemind.com/wp-content/uploads/2011/12/TSREditor07.jpg"><img class="aligncenter size-full wp-image-923" title="TSREditor07_l" src="http://www.texturemind.com/wp-content/uploads/2011/12/TSREditor07_l.jpg" alt="TSREditor07_l" width="560" height="340" /></a></p>
<p style="text-align: justify;">In spite of the large amount of work needed to reach a decent version of  this software, I decided that it will be free as a part of my Unrelated  Framework. In this moment I&#8217;m far from a decent beta version to  release, but I can show you two nice screenshots of the program at work.</p>
<p style="text-align: center;"><a href="http://www.texturemind.com/wp-content/uploads/2011/12/TSREditor06.jpg"><img class="aligncenter size-full wp-image-922" title="TSREditor06_l" src="http://www.texturemind.com/wp-content/uploads/2011/12/TSREditor06_l.jpg" alt="TSREditor06_l" width="560" height="340" /></a></p>
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		<title>TexAviTure v0.05 Beta</title>
		<link>http://www.texturemind.com/post18/</link>
		<comments>http://www.texturemind.com/post18/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 18:02:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.texturemind.com/?p=18</guid>
		<description><![CDATA[For the delight of many graphicians and web masters I&#8217;ve released my old (and unpublished) utility for generating procedural animated textures which can loop in all directions and also in a time period without causing side effects or shots. The program is in a very early beta version and it can support only perlin noise  [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">For the delight of many graphicians and web masters I&#8217;ve released my old (and unpublished) utility for generating procedural animated textures which can loop in all directions and also in a time period without causing side effects or shots. The program is in a very early beta version and it can support only perlin noise  or cellular to create the main effects in great demand especially for 3D games (such as lava, flame or candle). It is able to save the created animation as individual frames in bitmap format or as an entire video in avi format.  (<a href="/files/texavitureV0_05(beta).zip">download</a>)</p>
<p style="text-align: center"><img src="/images/posts/texaviture005beta.jpg" border="0" alt="" width="400" height="299" /></p>
<p style="text-align: right"><a href="/files/texavitureV0_05(beta).zip"><img src="/images/d_win32.png" border="0" alt="" width="129" height="48" /><br />
</a></p>
<p>©2008 Gianpaolo Ingegneri</p>
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