Projects

TextureMind Framework

TextureMind Framework has been designed for the development of a wide range of cross-platform applications in C++ language. The framework is composed by a set of classes to facilitate multi-threading, serialization, ipc, networking, graphics and computer vision. The framework comes along applications to speed-up the creation of images, animations, GUIs and videogames. Most of the software created by me, like TMD or DWorkSim, are built on top of this framework.