TextureMind Framework – Progress #11 – Vulkan – Import 3D model

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I decided to use AssImp library to import models from other formats to my 3D mesh format. The video shows a first implementation of the importer.

Vertices and normals are converted along the skeleton structure, while the red material is generated just to render the model on the screen. The next step is to load the materials and the associated textures.

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